Video transcript

This is Bob, Bob has been looking to repurchase his favorite pair of pants but cannot find them online. Bob’s pants have been damaged, sadly, and cannot be repaired. Bob has decided to use his new ELDER PRINT to make an identical repaired copy of his pants and continue to enjoy them. He pops the pants into to the ELDER PRINT and they are printed as good as new.

Bob loves his brown polo shirt, and is eager to make a copy of it in another color to match his outfit. Bob pops it into the ELDER PRINT selects the specific color and waits for the new copy to be printed.
This is Betty. Betty loves dinner parties. At this dinner party one of Betty’s naughty guests spills red wine all over her beautiful shirt. Betty excuses herself and walks over to her office where her ELDER PRINT is located. She is then ready to quickly print a copy of her shirt and return to her guests.

Storyboarding

Initial sketch

photo 1-1

After feedback

photo 2-1

The feedback I received was that it was unclear why Ms. Maggie wanted to print a copy of her shirt, so I added that it is because it is comfortable and easy to wear and wash, which is often difficult for older adults to find. It is also easy to put on. I was also told that there should be a scene where it is displayed that the 3D printer is actually printing the shirt as well as on the screen selection there should be a start button to make it clearer.

Final sketch

photo-2

Final storyboard with photos of me, which will be replaced with an older adult (did not have any 75+ at my disposal but will for the final video)

photo 1photo 2photo 3photo 4

Photo credit: Liam Paddock

 

Reading: Participatory Design of an Orientation Aid for Amnesics

The article discusses participatory design with those suffering from anterograde amnesia, which prevents them remembering new information.  Six participants were involved in the study who suffered from disorientation. The researchers used a tool they developed called “OrientingTool”.  A lot of tools can aid those with memory issues such as alarms, messages and memory books.

The participants were comfortable with using the assistive technologies despite stigma associated with them.  The confidence and autonomy was important to the researchers which could have contributed to the engagement of their participants.

Results indicated that that there were the tool was used 11 times during a 3 week period. Several participants were apprehensive in using the tool since they thought the tool was similar to another one. The tool was also used spontaneously.
The researchers conduced interviews with 18 individuals, 8 individuals with amnesia and 8 caregivers- individuals who cared for them.  Data showed that there was a lot of wandering and disorientation from the participants.  They decided to take participatory design approach and use various artifacts in the participatory sessions. Users entered information into their system that was housed in a Palm Pilot hardware. This tool helped the participants when they were lost or disoriented and the participants were well trained to use it.

Brainstorming

The three techniques I used were teleportation, group ideation and SWOT analysis.  For teleportation i found that it was interesting to think about the tasks and environment from the perspective of someone who does not live in the US, the disadvantage was that maybe I was being too limiting and only thinking about Bulgaria for example rather than a different universe (I try to so hard to stay in this one). Group ideation was really fun because the ideas were not solely coming from me but rather a diverse group of individuals who were not familiar with 3D printing. A disadvantage naturally is getting rowdy and not focusing on the task at hand 🙂
The SWOT analysis was useful because it forced me to think about what weaknesses there may be with this technology as well as opportunities, however because I have done SWAT in business situations, it was a bit difficult for me to step out of my comfort zone and really get the ideas flowing.

All of the techniques were relatively easy for me, I found them enjoyable and it was fun to get my friends together and think about this in an unconventional way. There were others that seemed interesting, but I chose these because I thought they would be the most practical for my purposes. Superhero and time travel seemed interesting as well!

Teleportation:

  1. Print clothes for less fortunate older adults who cannot afford to buy clothes
  2. Have 3D clothing printing be part of pension plans where older adults can use it like food stamps
  3. Go to 3D printer and press 1 for underwear, 2 for socks, 3 for compression socks, 4 for adult diapers
  4. Print out new soles for their shoes, for whatever they are doing that day
  5. Design their own clothes if they want to go out that night
  6. print out a hat
  7. designer scarfs
  8. Print out components to saw their own clothes or to knit them
  9. They already have clothes, shirt they really like they can print out a pocket
  10. A mans leg is shorter than the other so the pants have to be different lengths
  11. Print just sleeves for a dress that they really like
  12. Fitted clothing just for you, its customizable

Group Ideation:

1. Online ordering and receiving the product immediately

2. Home 3D printer for caregivers for those with dementia/Alzheimer’s

3. 3D printer store that other companies pay for where you would go and pick up your clothes like UPS

4. Could print clothing during weather changes, if its raining outside print a rain coat

5. Clothes could become more disposable and recyclable

6. Suit and wants a cumber bun to go with it

7. Suck it all in elastic undies, like SPANX

8. leg brace he needs one pant to be wider so he can leg in there

9. bad back pain needs clothes to straighten their back

10. Shoulder pads for suit jackets

11. print out silk ties

12.  Different materials, likes shirt but its cotton, maybe he can copy it and say use “silk”, machine has all the materials to make different clothing

SWOT:

  1. you don’t have to go the store
  2. convenient
  3. ability to change outfit on the go, mobile printer for clothing
  4. all your friends have it, its cool
  5. middle of dinner you spill on yourself you can just print another one
  6. You’re not going anywhere so you print at home and you don’t get exercise
  7. 3D printer would take up a lot of space to store all materials
  8. wouldn’t be affordable to everybody
  9. Make a printer for a neighborhood so everybody shares a printer in the retirement community
  10. Business development, new style of business good for economy
  11. Much easier for entrepreneurs to design and make clothes for older people

I attempted to imagine myself in the body of a 75 year old who is living at home or in a retirement community and think about what three things would be most useful and practical in order to make my aging experience better. I also looked at my personas and thought about what would enhance their lives the most through the use of this device.

The three main ideas presented to my users were 1. Fitted clothing that is customizable and is specifically made for the measurements of the senior 2. Be able to copy your clothing and print it in different material and color 3. Mobile printing, spill something during dinner and do a quick change

I evaluated these ideas with my husband’s grandparents, both in their late 70’s. Both are very much independent, live at home and are active in their community.  They loved the idea of being able to have customizable clothing. Fred in particular went into great detail explaining to me how his pants are not fitted well in the crotch area and need to be loser so going to the bathroom is easier and wetting oneself is avoided. He mentioned that this is a huge issue within the aging community but no one talks about it. Dottie explained that she would enjoy having clothing in different colors specifically if she really loves the fit, but doesnt feel comfortable designing her own clothes.

UI: Touchless tablet

Samsung is currently working with researchers at the University of Texas on a project involving EEG caps that harnesses the power of one’s mind to control tablets and smartphones, and if that weren’t enough, the company’s actually hoping to take it mainstream.

As is, participants are asked to wear EEG caps that measure the electrical activity along their scalp. Then, they’re able to make selections by focusing on an icon that flashes at a distinct frequency from others, which the system recognizes as a unique electrical pattern.

Reading: Animated Sequence

This chapter discusses how to use photos or images as an animation sequence.  They use power point to display how to animate a few slides and use motion path to achieve this. Hyperlinks are also used to display how to move from various paths.

Branching animations is a useful way to show a sequence of events and use animation to illustrate various portions of a system or prototyping.

Reading: Drawing scenarios

Storyboarding is an important element of designing as well as user interface design. Storyboards are a good way to capture a series of specific images as narrative of a story.

Several decisions must be made before creating a cohesive storyboard- should the user be shown in the actual picture, what are the key frames that should be displayed and what are some of the key transitions that have to be shown.  The designer has to decide what the most important information is that must displayed for the user.

Annotation is also an important part of storyboarding- if a user does not understand what the sequence of events is, this would be a useful too to have so they easily transition. It is also critical for the designer to figure out which are the most important frames that have to be shown to the user and what the user can actually create through their mental model.

Storyboarding contains states and transitions, a state is a moment in time shown and a transition is what triggers the movement from state to state. Transition diagrams can also be achieved through drawing with branches.

Reading: Participatory Design

Participatory design is a multidisciplinary way of looking at design and the end user. It combines fields such as user-centered design, software engineering, public policy and many more.  The chapter focuses on the relationship between end user and software engineer professionals.  Participatory design focuses on the relationship between those two spaces as well as the validation of the different perspectives.

The author discusses the importance of storytelling in participatory design and the way it is used to gather information from the end user.  Storytelling is powerful in the way that it lets the user express feeling about the design from their own perspective.  Stories can be told through various mediums- technology, drama, photos etc.

A summary of all the participatory design techniques is given in the article- which combines the various attributes with the different types of PD including games, stories, prototypes etc.

Task, environment and personas for designing the future

Task and Environment

  • The user group is currently not performing these tasks but I am encouraged they would be motivated to due to my experience with them.  I find it that whenever I am speaking about clothing to older adults there is always a certain issue- they are uncomfortable with the way it fits, looks and feels. Male older adults find it difficult to take off their pants easily when going to the bathroom, the fabric is not designed to accommodate their needs. Conversely females find it frustrating to look for clothing when often it does not fit well for their older frame. Being able to print their own clothing in the comfort of their own home would be a task they would be motivated and willing to do.

Current/future locations 

  • I believe older adults would be performing the tasks at home, where they can try to the clothing on and ultimately made any changes to it. I foresee also using this tool to print clothes in each other’s homes so they can give each other feedback. It could also be a tool placed in a retirement community, where it could be used on a mass basis rather than an individual one. A clothing printer could also be placed in seniors centers, nursing homes or any location where the 70 plus age range visit, reside and attend and would make use of this tool.  Because the printer will be designed with older adults in mind, it will be specifically targeted to their needs and experience level.

Methods

  • I gathered the data through conversations with family, friends and colleagues.  I initially got the idea from having a conversation with my husband’s grandfather. He told me he called Under Armor to talk about a new clothing line for “old people”…I was intrigued. He told me about the need for comfortable clothing for older adults and how there is none currently on the market. I also spoke to my parents and colleagues to discuss whether this would be an interesting venture. From observation at retirement communities and nursing homes, clothing is much more of a function rather than fashion. From speaking with older women they still want to feel good about themselves and be fashionable…current clothing options do not suffice.  The idea of being creative as well as functional is something that interests the older population I have spoken to.

Personas

Jimbo

Jimbo is a 72 year old retired CEO of a company. He likes to travel the world in his spare time, volunteer for his church and most of all he enjoys being around his four teenage grandchildren.  Jimbo has been told by his doctor that he needs to lose a few pounds, however Jimbo feels that living life to the fullest means drinking good wine and eating good steak and his belly is evidence of his motto.

Lily

Lily is a very active older adult, she loves to swim in particular. Lily is still working as an accountant for a firm in Washington DC and often has to jump on the train from swim practice in the mornings, which leads to wet clothing and sometimes a cold.  Lily is also often slowed down in the water by her bulky suits which she finds frustrating. 

 Cliff

Cliff is a retired Scottsman who emigrated to the United States in the 40’s. He is a retired engineer with a passion for good scotch. He is extremely active in his community and loves to participate in Scottish festivities. Cliff often spills lager on his kilt and the wool is difficult to hand wash and dry.